﻿if (!window.Template2)
	window.Template2 = {};

Template2.Page = function() 
{
}

Template2.Page.prototype =
{
	handleLoad: function(control, userContext, rootElement) 
	{
		this.control = control;
		
		// Sample event hookup:	
		rootElement.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(this, this.handleMouseDown));
	},
	
	// Sample event handler
	handleMouseDown: function(sender, eventArgs) 
	{
		// The following line of code shows how to find an element by name and call a method on it.
		// this.control.content.findName("Storyboard1").Begin();
	}
}

function createSilverlight()
{
	var scene = new Template2.Page();
	Silverlight.createObjectEx({
		source: "javascript/xamlGen.aspx",
		parentElement: document.getElementById("silverlightControlHost"),
		id: "SilverlightControl",
		properties: {
			width: "100%",
			height: "100%",
			version: "1.0",
			isWindowless: "False"
		},
		events: {
			onLoad: Silverlight.createDelegate(scene, scene.handleLoad),
			onError: function(sender, args) {
				var errorDiv = document.getElementById("errorLocation");
				if (errorDiv != null) {
					var errorText = args.errorType + "- " + args.errorMessage;
							
					if (args.ErrorType == "ParserError") {
						errorText += "<br>File: " + args.xamlFile;
						errorText += ", line " + args.lineNumber;
						errorText += " character " + args.charPosition;
					}
					else if (args.ErrorType == "RuntimeError") {
						errorText += "<br>line " + args.lineNumber;
						errorText += " character " +  args.charPosition;
					}
					errorDiv.innerHTML = errorText;
				}	
			}
		}
	});
}


if (!window.Silverlight) 
	window.Silverlight = {};

Silverlight.createDelegate = function(instance, method) {
	return function() {
		return method.apply(instance, arguments);
	}
}

var /// <reference path="Template1.aspx" />
i=1;

function rootCanvasLoaded(sender){
    var plugin = sender.getHost();
    plugin.content.onfullScreenChange = onFullScreenChanged;
}


